YARLOO AMA SUMMARY

Synapse Network
9 min readOct 15, 2021

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1. Question

Especially for new users in crypto, because we have many of them here, can you please explain what Yarloo is?

Answer:

Ham Sparrow

Yarloo, in short, is a company that has a bunch of nerds who are passionate about both crypto, and gaming. We’ve spent most of our lives experimenting with different games from all genres you can imagine, even mobile games for that matter. And that’s where our essence comes from — the ability to onboard what AAA studios have been doing for generations that kept their games interesting for gamers even after YEARS of launch.

We took a deep, deep look into what NFT and P2E games are doing in this space and realized that most unfortunately don’t have the vibe, or feel, of a service-based game that you’d want to keep visiting all the time.

This is where it hit us: bringing seasonal content that changes the game significantly, every quarter or a bit less, to spice things up. So new music, new elements, at least 100 new cards, and so much more, that accommodate certain elements, in addition to expansions.

But that’s not all, as these are core elements that make our Pirateers trading card game unique, but the fact that given how we’re crypto nerds as well, we came up with a really cool system called RST, or Revenue Sharing Token.

What that means is, we developed an ecosystem where, 30% of our revenue, no matter how huge, is going to be serving 5 market pillars to ensure our market value for YARL tokens never suffers from bear markets.

These pillars are:

1. Seed and Private investors (for 12 months)

2. Holders

3. Buybacks & burns

4. LP providers

5. P2E rewards

That way, we make sure that, as we scale, our community and users find themselves capable of making a lot of money!

I’ll go into further detail later on during the AMA, but that’s the best way I can sum it up for now, hah!

2. Question

You call yourselves as a gaming veterans, can you say more about your experience, how did it all begin? Why you chose gaming?

Answer

Ham Sparrow

Well, if anything, matey, I came out of me mother’s belly while playing, lol — on a serious note, I’ve been spending most of my time as a kid playing strategy games, action games, RPG, anything you can think of, and it’s something we’re really, really fond of. We chose this industry for Yarloo because we believe GameFi is in its infancy, or as we like to call it, the “Talking Tom of Mobile Gaming” stage, where it’s still ripe for so many opportunities, and soon enough, AAA studios will start aping into it. We believe that we have something new we can offer. It’s not our games, it’s not our development or tech — it’s the content, and our approach.

The way we treat them as GAMES first, instead of crypto, and this, is where we believe we’ll provide one heck of an experience to our community. This is not to say we’re not implementing P2E, far from it, but a statement to prove that we’ll be fortifying ourselves to a point where our P2E model will have a lot of people profiting while having a blast, especially because we also want to eventually make out trading card game an eSports contender with championships and way, way more.

One of the best things too is the fact that our CMO was involved in promoting some huge names like Wild Rift, the MOBA by Riot Games.

He’s a real pirate that shall sail us across the seven seas, ye be certain of that!

3. Question

Can you please tell us more about your products? How users can earn with you by passive income, feel free to show the best things from your ecosystem for our community.

Answer

Ham Sparrow

Aye, be ready for a headache!

We’re making a bunch of things that we’re sure are going to add a ton of value to this space, including, but not limited to:

1. Pirateers Trading Card Game

2. NFTShore marketplace

3. Chests of Fortune

4. Coffers (in-house wallet with staking)

5. Battleships (grand strategy where you set sail to conquering the crypto seas online)

6. Forge of Glory

So, our main focus goes first to our trading card game, Pirateers, which is what attracted most eyes towards us in the first place.

It’s a trading card game that takes notes and inspiration from Gwent, the witcher card game, which we’re quite fond of — but it has a lot of twists to accommodate crypto and our own ecosystem and unique take on it.

Users will be able to generate revenue through it through a few ways. Some are through referrals, some are through completing daily/weekly/monthly tasks that gives you YARL rewards, but the best way will always be hosting tournaments for players to participate in, or going into a P2P game where you and your opponent deposit the same amount ($50 for example) and winner takes all. On top of that, our trading cards have a HUGE value given that they are all NFTs, even the gameplay cards, and that makes it so that whenever you win or grab a special card whatsoever, you’ll be able to trade it for a better one or just sell it on our marketplace which charges you 1.5% per sale as opposed to OpenSea’s 2.5% commission fee.

As for Chests of Fortune, it’s one of our instant YARL utilities where you can buy chests and unlock them (there’s a 24 hours cooldown to avoid abuse from rich people and whales) — but to make sure our freemium model works, you can earn free chests and keys by staking YARL in our Coffers wallet, due for release around our TGE.

Battleships will be showcased in more details later on, but not at this current stage.

And Forge of Glory is a service we offer other startups who wish to enter the GameFi space by offering them our advice, strategies, and integrations to help them deliver an amazing gaming experience to their community, because, remember: Yarloo’s goal isn’t to be the best.

Our goal is to ENABLE everyone else, to make this gaming space in crypto one of the most thriving.

Aye! The potential is limitless, and you don’t have to pay a single dollar if you want to make money on Yarloo — you just need a bit of patience, and some YARL to stake, in addition to completing the game’s tasks.

And slowly but surely, you’ll start making some money. :)

As we progress and update our game, we’ll introduce ways that can help those smart enough to pull it off to find themselves sitting on chests of gold in real life having started with nothing thanks to our ecosystem, but we’ll dive into that (pun intended) at a much later stage when the concept is fully ready.

But remember this: We’re PIRATES for a reason. A pirate must look out for their fellow pirates in these treacherous, bearish crypto seas.

And ’tis our mission to provide every possible way for every seafarer out there to prosper.

4. Question

Tell us something about your marketing strategy, what’s your plan to make Yarloo a TOP project and conquer the whole gaming market?

Answer

Ham Sparrow

Let me ask you something, and feel free to counter my argument, but have you ever seen a company boldly share 30% of how much it makes with its community to maintain its value and scale infinitely?

Aye! This is one of our key selling points from a crypto side and a critical marketing tactic on our end. But add to this our NFT giveaways, special marketing arrangements with all our VC partners, plenty of KOLs non stop mentioning Yarloo, and hyping up our game with sneak peeks until launch!

We also partnered with a number of third party marketing agencies that will help push our marketing further along our in-house tactics.

5. Question

As we can see on your socials, you want to develop your project on two chains, polygon and binance smart chain, please explain why you choose these chains? What is the most important for you to use it?

Answer

Ham Sparrow

We were originally going with ETH, but then took an important step back and realized that our users would be obliterated in fees if we based the game on ETH.

Instead, we turned our sights towards the yellow horizons of Binance — where fees are consistently in the cents, unlike ETH, and where smart contract transactions and any form of interaction on the blockchain costs pennies.

This way, we ensure that our users would never have to worry about massive fees that can be game-breaking to our gameplay mechanics, and that’s something we want to strictly avoid, hence our choice. Polygon, on the other hand, is a pretty decent layer-2 solution to ETH where adoption will be fair, and we’ll start bridging networks for our game as we adopt more as well.

6. Question

Your project wants to offer “multiple ways to generate profit with zero risk whatsoever” and main thing in this is to combine NFT and card game, but what exactly mean “zero risk whatsoever” explain it in simply words for newcomers

Answer

Ham Sparrow

By zero-risk we mean that we want to offer our users the ability to make money without having to put a “wager” during some games, where if they lose, they lose all of that money to their opponent. We want an expansive system where you can earn valuable cards and offer them up for sale, complete certain tasks and earn free YARL, and so much more!

With each new product we release, we’ll be implementing at least 1 new revenue source for users if they’d like to pursue it, and we’re doing our best to steer clear from any income stream that might cause any financial loss to our users, to make sure they’re having a pleasant, stress-free experience.

Winners questions

1. Question

Mariano Italiano

Aye! are you planning to be big enough to invite Johnny Deep to the annual meeting with your Hodlers? :D

Answer

Ham Sparrow

YES! A MILLION TIMES YES! We’d lose our shit if we actually managed to pull such a feat, lol. Depending on how popular we become, we’d love to invite Rare over (devs of Sea of Thieves) and so much more, to be frank, so fingers crossed!

2. Question

Alexa Rawnie

Being a new member of the highly competitive gaming world, yarloo needs a large amount of user traffic to be sustainable over time. What marketing strategies are you planning to increase the validity of your brand? Are you planning a strategic partnership to improve your project?

Answer

Ham Sparrow

Mass global adoption and accessibility — we already have a Vietnamese and Chinese group, we’re working on a Dutch one, and then an Indonesian one too. We believe that our biggest source of traffic will always be China given how much they tend to dominate the gaming space whenever it’s competitive. Look at Riot Games, and look at the net cafès over there and how they’re full of people gaming nonstop.

We want our ecosystem to be accessible to EVERYONE, to the point where we’re also considering which networks to adopt in the future based on their global reach.

3. Question

Zara_Adisty

I get this feeling you guys are more than partners with #SynapseNetwork, will there be like a inter-platform agreement between you in the future or do you think of a joint programme with them?

For most people, the main focus of any crypto community is on the price of the token. When prices go up, people are happy, when they go down, people start to leave.

Q.)What is the $YARL team’s plan to strengthen and grow a loyal community, and how do you trust it as an investor?

Answer

Ham Sparrow

Yes, we’d like to cultivate our relationship with Synapse to the best of our abilities, actually. As for how to maintain market value, please read about our RST ecosystem!

About Synapse Network

Synapse Network is developing a cross-chain investment and start-up acceleration ecosystem based on blockchain technology to give everybody an equal chance to contribute to great upcoming projects and to do so early on. We are bridging the gap between the traditional & crypto market. The idea of the Synapse Network technology goes beyond the standard offer of launchpads available on the market, becoming a true technological brand providing tech solutions.

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Synapse Network
Synapse Network

Written by Synapse Network

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